Initialize engine version: 2017.4.6f1 (c24f30193bac)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon R9 200 Series (ID=0x67b0)
    Vendor:   ATI
    VRAM:     4072 MB
    Driver:   24.20.12019.1010
Begin MonoManager ReloadAssembly
- Completed reload, in  0.077 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.791211 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 0.818682 ms
Fallback handler could not load library D:/-Games-/This Is the Police 2/Police2_Data/Mono/data-00000221E8C4A040.dll
Fallback handler could not load library D:/-Games-/This Is the Police 2/Police2_Data/Mono/data-00000221E8C6B070.dll
Fallback handler could not load library D:/-Games-/This Is the Police 2/Police2_Data/Mono/data-000002218799E010.dll
Searching for compatible XInput library...
Found Xinput1_4.dll.
Initializing GOG Galaxy...
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Current Disply DPI: 96
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting drag threshold to: 7
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2090.
Total: 31.810268 ms (FindLiveObjects: 0.287685 ms CreateObjectMapping: 0.044073 ms MarkObjects: 31.460396 ms  DeleteObjects: 0.018112 ms)

Trying to load settings...
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

reading from file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Settings.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loading the settings: Success
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loaded Settings from file. Language: Russian
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 1.776830 ms
reading from file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1648 unused Assets to reduce memory usage. Loaded Objects now: 2461.
Total: 28.297059 ms (FindLiveObjects: 0.302175 ms CreateObjectMapping: 0.082713 ms MarkObjects: 26.515399 ms  DeleteObjects: 1.396468 ms)

[GoG] OnAuthFailure: FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
UnloadTime: 59.447431 ms

Unloading 1564 unused Assets to reduce memory usage. Loaded Objects now: 4275.
Total: 50.479058 ms (FindLiveObjects: 0.521638 ms CreateObjectMapping: 0.154257 ms MarkObjects: 49.072930 ms  DeleteObjects: 0.729931 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
UnloadTime: 1.450504 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 4193.
Total: 48.016371 ms (FindLiveObjects: 0.473036 ms CreateObjectMapping: 0.085128 ms MarkObjects: 47.152106 ms  DeleteObjects: 0.305496 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 6)
UnloadTime: 12.182122 ms

Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 10429.
Total: 61.143661 ms (FindLiveObjects: 0.748949 ms CreateObjectMapping: 0.227612 ms MarkObjects: 59.921373 ms  DeleteObjects: 0.245121 ms)

startTime: 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>> Starting the day!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 12 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 54.995093 ms

Unloading 692 unused Assets to reduce memory usage. Loaded Objects now: 15750.
Total: 103.209493 ms (FindLiveObjects: 0.748647 ms CreateObjectMapping: 0.835285 ms MarkObjects: 69.509192 ms  DeleteObjects: 32.115765 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
Writing to file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting game progress to: 84%
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 154.830239 ms

Unloading 803 unused Assets to reduce memory usage. Loaded Objects now: 13265.
Total: 76.387691 ms (FindLiveObjects: 1.241305 ms CreateObjectMapping: 1.979991 ms MarkObjects: 71.197573 ms  DeleteObjects: 1.968218 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 2.811955 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 13462.
Total: 72.613060 ms (FindLiveObjects: 1.062898 ms CreateObjectMapping: 0.545184 ms MarkObjects: 70.845890 ms  DeleteObjects: 0.159087 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 110.892789 ms

Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 13778.
Total: 75.201327 ms (FindLiveObjects: 1.932596 ms CreateObjectMapping: 1.818790 ms MarkObjects: 71.252816 ms  DeleteObjects: 0.196821 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 13)
UnloadTime: 6.365313 ms

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 20723.
Total: 95.281981 ms (FindLiveObjects: 1.845053 ms CreateObjectMapping: 3.732369 ms MarkObjects: 89.494756 ms  DeleteObjects: 0.209198 ms)

startTime: 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>> Starting the day!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End14
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 12 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 54.909360 ms

Unloading 689 unused Assets to reduce memory usage. Loaded Objects now: 17259.
Total: 84.825068 ms (FindLiveObjects: 1.241003 ms CreateObjectMapping: 1.013390 ms MarkObjects: 81.252088 ms  DeleteObjects: 1.318283 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
Writing to file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting game progress to: 87%
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 30149.
Total: 130.472031 ms (FindLiveObjects: 1.790716 ms CreateObjectMapping: 1.602045 ms MarkObjects: 126.711889 ms  DeleteObjects: 0.367078 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 145.856734 ms

Unloading 801 unused Assets to reduce memory usage. Loaded Objects now: 14774.
Total: 76.868275 ms (FindLiveObjects: 0.870906 ms CreateObjectMapping: 0.617030 ms MarkObjects: 74.340080 ms  DeleteObjects: 1.039653 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 5.933634 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 14971.
Total: 73.712183 ms (FindLiveObjects: 1.500615 ms CreateObjectMapping: 1.422128 ms MarkObjects: 70.539789 ms  DeleteObjects: 0.249046 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 137.057411 ms

Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 15062.
Total: 77.487720 ms (FindLiveObjects: 2.683659 ms CreateObjectMapping: 1.598724 ms MarkObjects: 72.914028 ms  DeleteObjects: 0.290704 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 4.541693 ms

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 22007.
Total: 86.078147 ms (FindLiveObjects: 1.483710 ms CreateObjectMapping: 4.097033 ms MarkObjects: 79.723700 ms  DeleteObjects: 0.771891 ms)

startTime: 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>> Starting the day!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 12 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 65.871007 ms

Unloading 687 unused Assets to reduce memory usage. Loaded Objects now: 17261.
Total: 85.700804 ms (FindLiveObjects: 1.952520 ms CreateObjectMapping: 2.392954 ms MarkObjects: 78.904113 ms  DeleteObjects: 2.450914 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
Writing to file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting game progress to: 89%
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 30150.
Total: 112.200507 ms (FindLiveObjects: 2.878066 ms CreateObjectMapping: 2.040064 ms MarkObjects: 107.119364 ms  DeleteObjects: 0.162710 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 135.231979 ms

Unloading 801 unused Assets to reduce memory usage. Loaded Objects now: 14775.
Total: 77.264635 ms (FindLiveObjects: 1.000410 ms CreateObjectMapping: 3.062209 ms MarkObjects: 71.720418 ms  DeleteObjects: 1.480691 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 2.614530 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 14972.
Total: 71.014335 ms (FindLiveObjects: 1.583026 ms CreateObjectMapping: 1.804904 ms MarkObjects: 67.432601 ms  DeleteObjects: 0.193501 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 111.340166 ms

Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 22007.
Total: 87.148894 ms (FindLiveObjects: 2.023461 ms CreateObjectMapping: 1.167648 ms MarkObjects: 83.483238 ms  DeleteObjects: 0.474243 ms)

startTime: 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>> Starting the day!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End13
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Error while unlocking GoG Achivement: Galaxy.Api.GalaxyInstance+InvalidStateError: SetAchievement: not signed in with Galaxy
  at Galaxy.Api.IStats.SetAchievement (System.String name) [0x00000] in <filename unknown>:0 
  at GoGConnector.UnlockAchievementInternal (Achievements achievement) [0x00000] in <filename unknown>:0 
  at GoGConnector.IAchievementService.UnlockAchievement (Achievements achievement) [0x00000] in <filename unknown>:0 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unlocked:FriedChicken
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 12 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 55.340436 ms

Unloading 688 unused Assets to reduce memory usage. Loaded Objects now: 17739.
Total: 83.755529 ms (FindLiveObjects: 2.052742 ms CreateObjectMapping: 1.375941 ms MarkObjects: 78.055847 ms  DeleteObjects: 2.269790 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
Writing to file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting game progress to: 92%
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 30628.
Total: 123.184492 ms (FindLiveObjects: 3.571168 ms CreateObjectMapping: 1.800979 ms MarkObjects: 117.721479 ms  DeleteObjects: 0.090562 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 141.285155 ms

Unloading 801 unused Assets to reduce memory usage. Loaded Objects now: 15253.
Total: 76.245811 ms (FindLiveObjects: 1.896070 ms CreateObjectMapping: 1.187572 ms MarkObjects: 71.478315 ms  DeleteObjects: 1.683550 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 4.436037 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 15450.
Total: 77.144187 ms (FindLiveObjects: 2.248960 ms CreateObjectMapping: 0.790004 ms MarkObjects: 73.658147 ms  DeleteObjects: 0.446169 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 157.987539 ms

Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 15541.
Total: 81.073681 ms (FindLiveObjects: 1.901805 ms CreateObjectMapping: 1.417298 ms MarkObjects: 77.503719 ms  DeleteObjects: 0.250857 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 4.374757 ms

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 22486.
Total: 84.597153 ms (FindLiveObjects: 1.639779 ms CreateObjectMapping: 1.212627 ms MarkObjects: 81.508983 ms  DeleteObjects: 0.235763 ms)

startTime: 0,5555556
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>> Starting the day!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 12 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 67.671081 ms

Unloading 621 unused Assets to reduce memory usage. Loaded Objects now: 17739.
Total: 83.940879 ms (FindLiveObjects: 2.651358 ms CreateObjectMapping: 1.060785 ms MarkObjects: 78.753779 ms  DeleteObjects: 1.474352 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
Writing to file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting game progress to: 94%
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 176.701006 ms

Unloading 802 unused Assets to reduce memory usage. Loaded Objects now: 15253.
Total: 82.798286 ms (FindLiveObjects: 1.284171 ms CreateObjectMapping: 2.686074 ms MarkObjects: 77.606055 ms  DeleteObjects: 1.221683 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 15)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 15253.
Total: 79.246438 ms (FindLiveObjects: 1.518727 ms CreateObjectMapping: 0.753779 ms MarkObjects: 76.843823 ms  DeleteObjects: 0.129805 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 3.857647 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 15450.
Total: 81.412383 ms (FindLiveObjects: 1.618044 ms CreateObjectMapping: 0.883886 ms MarkObjects: 78.738384 ms  DeleteObjects: 0.172068 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 167.905607 ms

Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 15541.
Total: 76.023028 ms (FindLiveObjects: 1.454126 ms CreateObjectMapping: 2.059384 ms MarkObjects: 72.241151 ms  DeleteObjects: 0.268064 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 5.682776 ms

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 22486.
Total: 93.166751 ms (FindLiveObjects: 3.877872 ms CreateObjectMapping: 1.544085 ms MarkObjects: 87.366847 ms  DeleteObjects: 0.377644 ms)

startTime: 0,5555556
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>> Starting the day!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crime results: End01
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 12 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 66.064508 ms

Unloading 635 unused Assets to reduce memory usage. Loaded Objects now: 17786.
Total: 90.474639 ms (FindLiveObjects: 2.848180 ms CreateObjectMapping: 1.922937 ms MarkObjects: 83.223325 ms  DeleteObjects: 2.479894 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 15)
Writing to file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting game progress to: 97%
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 24176.
Total: 93.135356 ms (FindLiveObjects: 3.613732 ms CreateObjectMapping: 1.828148 ms MarkObjects: 87.609553 ms  DeleteObjects: 0.083619 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 24.192781 ms

Unloading 717 unused Assets to reduce memory usage. Loaded Objects now: 15388.
Total: 76.431765 ms (FindLiveObjects: 1.468012 ms CreateObjectMapping: 0.728421 ms MarkObjects: 72.946027 ms  DeleteObjects: 1.289001 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 4.081033 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 18641.
Total: 91.043671 ms (FindLiveObjects: 2.106778 ms CreateObjectMapping: 1.900598 ms MarkObjects: 86.760986 ms  DeleteObjects: 0.275309 ms)

Unloading 13 Unused Serialized files (Serialized files now loaded: 14)
UnloadTime: 50.266841 ms

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 22182.
Total: 98.787644 ms (FindLiveObjects: 3.170883 ms CreateObjectMapping: 2.924554 ms MarkObjects: 92.534627 ms  DeleteObjects: 0.157276 ms)

startTime: 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>> Starting the day!
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 15)

Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 26476.
Total: 112.381027 ms (FindLiveObjects: 2.286695 ms CreateObjectMapping: 2.283978 ms MarkObjects: 107.285093 ms  DeleteObjects: 0.524958 ms)

4K video bundle found.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Playing videos from: Videos
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 16)

Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 26504.
Total: 117.107166 ms (FindLiveObjects: 3.141300 ms CreateObjectMapping: 3.554867 ms MarkObjects: 110.313493 ms  DeleteObjects: 0.096599 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 16)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 26310.
Total: 120.466721 ms (FindLiveObjects: 3.797574 ms CreateObjectMapping: 1.819394 ms MarkObjects: 114.720550 ms  DeleteObjects: 0.128900 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 18)
UnloadTime: 48.157044 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 4a1c -> priority: 1 
  Thread -> id: 2388 -> priority: 1 
  Thread -> id: 1a14 -> priority: 1 
  Thread -> id: 3fb4 -> priority: 1 

Unloading 1062 unused Assets to reduce memory usage. Loaded Objects now: 15958.
Total: 94.018337 ms (FindLiveObjects: 1.624081 ms CreateObjectMapping: 1.474654 ms MarkObjects: 89.342310 ms  DeleteObjects: 1.577291 ms)

No path found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
Error while unlocking GoG Achivement: Galaxy.Api.GalaxyInstance+InvalidStateError: SetAchievement: not signed in with Galaxy
  at Galaxy.Api.IStats.SetAchievement (System.String name) [0x00000] in <filename unknown>:0 
  at GoGConnector.UnlockAchievementInternal (Achievements achievement) [0x00000] in <filename unknown>:0 
  at GoGConnector.IAchievementService.UnlockAchievement (Achievements achievement) [0x00000] in <filename unknown>:0 
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unlocked:YouveTalkedEnough
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 465 unused Assets to reduce memory usage. Loaded Objects now: 31901.
Total: 110.770228 ms (FindLiveObjects: 6.318825 ms CreateObjectMapping: 3.187788 ms MarkObjects: 100.474515 ms  DeleteObjects: 0.788494 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
Writing to file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting game progress to: 100%
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Missing shader in GameCamera (UnityStandardAssets.ImageEffects.BlurOptimized)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 22.367953 ms

Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 15960.
Total: 85.052379 ms (FindLiveObjects: 3.030210 ms CreateObjectMapping: 1.531406 ms MarkObjects: 76.922310 ms  DeleteObjects: 3.568150 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 16)

Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 16130.
Total: 92.629415 ms (FindLiveObjects: 4.693536 ms CreateObjectMapping: 1.791621 ms MarkObjects: 85.898532 ms  DeleteObjects: 0.245725 ms)

Playing videos from: Videos
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 16)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 15964.
Total: 83.640515 ms (FindLiveObjects: 1.533519 ms CreateObjectMapping: 0.901999 ms MarkObjects: 81.085756 ms  DeleteObjects: 0.118938 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 16)

Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 16011.
Total: 116.314747 ms (FindLiveObjects: 1.724002 ms CreateObjectMapping: 1.007051 ms MarkObjects: 113.463849 ms  DeleteObjects: 0.119542 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
UnloadTime: 2.917007 ms
reading from file: C:/Users/DeVII/AppData/LocalLow/Weappy/This Is The Police 2/Save.xml
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 16121.
Total: 90.580295 ms (FindLiveObjects: 3.232768 ms CreateObjectMapping: 1.797357 ms MarkObjects: 85.366026 ms  DeleteObjects: 0.183539 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
UnloadTime: 6.261469 ms

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 16059.
Total: 89.612789 ms (FindLiveObjects: 2.675810 ms CreateObjectMapping: 0.946072 ms MarkObjects: 85.736124 ms  DeleteObjects: 0.254781 ms)

Shtting down GOG Galaxy...
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

